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Inside Mac Games Volume 5 #8
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TEXT_158.txt
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1997-10-20
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0.3
Program:
- Donkey Kong support (wrong colors, no sound)
- New definition of custom video modes, this will hopefully be compatible
with more systems.
- Lady Bug and Crazy Climber should run a little faster on slow machines
(Crazy Climber is still too slow, I know).
Source:
- new general purpose readinputport() function used to handle reads of
input ports and dip switches. This saves some work when creating a
game driver. Required changes to struct MachineDriver.
- struct GfxLayout now contains a planeoffset array instead of
planeincrement, to better support more than 2 bitplanes. I also fixed
(I hope) all the code which assumed 2 bitplanes. struct GfxDecodeInfo
had to be changed as well.